1.
font:
Futura Xblk BT;
150 points |
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2.
background:
uniform fill = red ruby;
Effects/Texture/Bricks wall;
roughness = 45;
brick width = 48;
brick height = 17;
cement level = 3;
light direction = 318, OK; |
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3.
mask text;
Effects/Effects 3D/Bevel;
choose the more appropriate texture among the ones from the program; below
you can see texture and configuration used here; |
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4.
text editing:
many effects (as 'find edges' to increase bricks' contour);
many Merge mode;
I used:
text mask, riduced to bevel width,
to apply effects and to highlight the front of the text; |
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different layers:
texture fill to get old the wall;
fountain fill to create the light effect;
two text objects (uniform fill 100% black and dark brown, Gaussian blur
radius = 2)
place them 4 pixels down and right, use distort mode to create the shadow
effect;
at last: Image/Adjust/Tone curve, brighten up the work to give it more brilliance,
if you want. |
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