tutorial photopaint
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44) Fire text
steps:
1) Create a new image: RGB, 100% Black background, 400x400 pixels, 300 dpi.
2) Select the Text tool and create the text FIRE as an object, Size = 32 points, Colour = white, in a fairly thick font. ( I used Book Antiqua )
Centre the text object Object/Arrange/Align and Distribute/To Center of Document OK
3) Create a mask from the text Object Mask/Create from Object/s or CTRL+Mimmagine
4) Switch to Paint on Mask (POM) mode Mask/Paint on Mask or CTRL+K 5) Apply a Gaussian Blur: Effects/Blu/Gaussian Radius = 3
6) Apply a Wind Effect using the following parameters: Effects/Distort/Wind Strength = 90, Opacity = 100, Angle = 90.
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7) Repeat the Wind Effect Changing Angle = 93.immagine
8) Adjust the Levels of the mask image by applying a Contrast Enhancement adjustment Image/Adjust/Contrast Enhancement.
Change the lower Input Value Clipping marker = 70 upper Input Value Clipping marker = 120immagine
9) Return from POM mode, uncheck Mask/Paint on Mask, or use the CTRL+K toggle then save this mask as a channel called ‘base’.(Mask/Save/Save As Channel)
10) Create a new object Object/Create/New Object or use the icon on the Object Docker then drag the new object below the text object in the Object Docker. Make sure this new object is selected (there should be a red box around the thumbnail in the Object Docker). Rename this object ‘Real Fire’ by double-clicking on its name in the Object Docker.
immagine 11) Feather the current mask Mask/Shape/Feather Width = 16, Direction = Outside, Edges = Linear.
12) Left-click on the Red colour swatch in the Palette to change the fill colour to Red. Click on the Fill Tool then click inside the mask to fill it with Red.
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13. Remove the mask (Mask/Remove, CTRL+SHIFT+R) then load the base mask again Mask/Load/baseimmagine
14) Feather the mask: Width = 8, Direction = Outside, Edges = Linear. Right-click the Yellow colour swatch to change the fill colour to yellow then select the Fill Tool and fill the masked area with yellow.
15) Remove the mask and load the base mask again. Change the fill colour to white then fill this mask with white (this time use Edit/Fill and make sure Current Fill is selected). Remove the mask.
16) Select the text in the Object Docker then double-click on the text tool to enter text edit mode. Drag to select all of the text then left-click on the 100% black colour swatch to change the colour of the text to black. Select the Object Picker tool to apply the change.
17) Select the ‘Real Fire’ object, then apply a Whirlpool Effect (Effects/Distort/Whirlpoo).
In this dialogue, first: click the Reset button, choose the Default Style and change Streak Detail = 14.
18) Now save the image as a CPT file so you can retrieve it later for editing if you like. You can also Export it as a JPG or GIF.
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Red Hot Metal Text

1) Select the text object, and duplicate it (CTRL+D)
2) With the upper text object selected, Lock the object’s Transparency (use the ... button either on the Mask/Object Toolbar or on the Object Docker.immagine
3) From The Edit menu choose Fill, then click the Fountain Fill icon and then the Edit button in this dialogue to open the Fountain Fill dialogue. From the drop down list of presets, choose ‘Cylinder - 22', then click OK twice to fill the upper text object with this fill.
4) Unlock the Object Transparency (this icon is a toggle for this function so just press it again to turn it off). Select the lower text object then click the eye icon on the upper text object to render the upper text object invisible, so you can see and work with the lower text object.
5) Create a mask from the lower text object and then invert the mask.
6) Apply a Glass Effect Effects/3D Effects/Glass using the settings shown here: width = 79, smoothness = 80, Refraction = 50, Opacity = 85, Drop Off= mesa;
Lighting Tab: Brightness = 50, Sharpness = 6, Color = 30% black, Direction = 135, Angle = 70 7) Remove the mask
8) Now select the upper text object and change its Merge Mode = Hard Light.
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Other Neat Effects created by adjusting Merge Modes


1) immagineSwap the positions of the two text objects from Step 8 then change the merge modes so that the top (darker) object = Color Burn, the lower text object = Normal or change the merge modes so that the top (darker) object = Texturize and the lower (red gradient) object = Color.
2) Blue Fire: Create a new object and position it directly above the background then fill it with white. Change the merge mode of the Real Fire object (which is directly above the new white object) to Invert. The dark text object above this has a merge mode of Normal while the uppermost (orange gradient) text object has a merge mode of Divide.
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from a tutorial by David Mutch (http://www.visionary-voyager.com.au/corel/photopaint)
icosu
italiano
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