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A movie is made up of a series of images, usually named frames, that, viewed in succession, create moving texts and objects.
Photopaint has animation features to create animations, like banner, to save as AVI, MOV or animated GIF format.
Movies are made up of a background, a color or an image that will remain unchanged throughout the movie or that will be different in every frame, and of one or more animated objects in the foreground (images or texts).
To create a movie:
select New from File menu, select the frame size and, in the bottom of the window, tick off 'Create a movie ' and type the number of the frames that will be required.
This choice is strictly connected with the kind of movie to produce:
1) background color is uniform, the same in every frames:
type total number of frames that will be used and, in the top of the window, choose the paper color
2) background is an image that will be imported, the same in every frame:
create only one frame
3) colours or images of the background will be different in every frame:
type the total number of frames that will be used.
OK,
the program opens a window: the background of the operative frame is in the image area and in the status bar there are the control buttons to change frames and two numbers, the left one means the active frame and the right one the total number of frames.
Open 'Movie' docker from the 'Dockers menu' that will place next the object docker.

In the Movie docker are visible the icons of all created frames with, right, a number that means the timing of every frames.
In the Object docker there is only the operative frame and layers of objects that are added to the background.
2) background is an image that will be imported, the same in every frame.

There is only one frame in Movie docker and its background in the Object docker.
File menu: Import one or more images for background, this creates one or more different layers.
Edit the image/images as you like and, once the work is completed, combine layers with background.
Now, from 'Movie' menu, select 'Insert frame' and add the other frames 'after' frame 1, tick off 'Copy current frame ' to have the same background in every new frame.

The item 'Use paper color' inserts frames with current selected color that is shown in the middle square in the Tools bar.
3) colours or images of the background will be different in every frame
Select different frames, one at any one time, and create the desired background.
Note: remember that to work on a frame it is required to activate it in the image window by clicking on control buttons in status bar.

When each frame has a background, create the animated foreground (texts, images, clip art) that is edited as any image in the 'Object' docker and combined to the background to turn into operative frame.

To place exactly the objects, activate the icon 'Overlap frame', first right button in the bottom of the 'Movie' docker, that lets to show through the position of the objects in the other frames.

When this button is operative it is possible to see a vertical red line near icons of frames. Make longer this line to select the frames to be overlapped and set the opacity of the frames by the slide in the bottom.
Nota: To place exactly the objects is also possible to keep them on distinct layers (to avoid mistakes: rename every layer with the number of the corresponding frame) and, once the work is completed, combine them one at any one time to its background.
During the work it is possible to add or delete frames everywhere.
It is also possible to insert file into the movie, size of imported file will be adjusted to movie size, if different.
In the 'Movie' docker, near every frame, there is a number that indicates the timing of each frame:
to slow down the passing, from one frame to another one, increase the number
to speed up the passing, from one frame to another one, reduce the number
This number may be also different for each frame.
The control movie buttons, in the top of the docker, let see an overview of the complete animation.
It si possible to save as
AVI video for Windows,
MOV movie QuickTime,
MOV QuickTime VR.
To save as GIF animation the program opens a first window:

Smoothing: higher values reduce the 'weight' of the file, but also the image sharpening
Pallette: sets the kind of pallette to be used, personally, I always use the setting 'optimized'
Dithering: the program processes different areas of the image as coloured points groups, personally, I always use the setting 'none'
Colors: the number of colors that are used
Then, the program opens a new window with two different schedules for settings of one or more frames selected in the left area:
File settings

Size: size of document, 'automatic' when sizes are the same of the 'New' window
Color Option : to define kind of compression for the file
Frame Repetition : 'loop'
sets a cyclic rerun of every frame in succession and it may be uninterrupted, 'Forever', or limited to a fixed number of repetitions 'Stop after' number-cycles
Save difference between frames only: to let a further reduction of the file, because the program saves only the new pixels of the frames.
Frame settings

Opacity: generally it is applied when background has an uniform fill and you want to keep only the animated foreground.
Pallette:
, to use the same pallette for every frames
, to use a different pallette for each frame
Interlaced rows : to update image after loading of every frame
Position: to define the number of displacement pixels for every frame
Frame delay : the time break between two frames
Disposal method : to set how a frame replaces the next one
Apply only modified , Apply all: to apply settings only to modified frames or to every frame.
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| different backgrounds, uniform fill, animated text: |
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| same background, image fill, animated clip art: |
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